GAMING

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TESTED GAME TRADING PAINT- DANGEROUS DRIVING

Dangerous Driving is what you end up with when you take the creative leads from the beloved but near- forgotten Burnout series, team them up with a tiny handful of talented developers and give them about a 100th of the budget of a typical racing game.

If you're a Burnout aficionado, negotiating your first corner in Dangerous Driving will hit you with a rush of nostalgic confusion: Did those games really feel like this' Could I really grip the road like this? Well, if anyone should know, it's the very people who designed that handling model- and this truly doesn't feel like anything other than Burnout. What at first feels both sticky and slidey soon becomes second nature, as you drift through corners at 200mph or snake between trucks. It's the right kind of throwback.

Takedowns have been a Burnout staple for a long time, and they're a central element in almost all of Dangerous Driving's suite of modes. What's new here, though, is that cars you take down remain on the track so you'll have to dodge the wreckage on the next lap.

While it 's a fine-looking game, DD has menus that wouldn't seem out of place on the Google Play Store, a career mode that's about as structurally adventurous as a plank of wood, and no music at all unless you count the aural horror show that plays over the title screen. Instead, soundtrack duties are handed to Spotify; if you don't have an account the races play out in silence, punctuated by tinny engine noise.

For now, Dangerous Driving only has a rigid campaign, where you battle through its various modes (race, pursuit, road rage etc) in one style of cars before unlocking the next, all the way up to F1-style speedsters. It might lack gloss, have a few physics bugs and only feature an old-fashioned career structure, but this game has the magic that has kept Burnout in fans' minds. Go in knowing what to expect. And you're left with a frantic drive that should only get better in time.